3.
The Clouded Focus Build
This build is built around raid healing using ramp windows.The aim is to maintain as many Renewing Mists as possible, then we use
Invoke Yu'lon, the Jade Serpent to ramp up even more via
Rapid Diffusion culminating in a
Soothing Mist into
Vivify spam.Once our ramp is set up, we can freely spam Vivifies until our ramp dies down.
3.
Generic Raid Talents for newer Mistweaver Monk
This build is optimal if you are still working on the fundamentals of Mistweaver.
Be sure to make use of the 'Copy Export String' button to import the bestbuild directly into your game!
3.
Mythic+ or Small Groups
This build is aimed more towards dealing damage and semi-passive healing viafistweaving. On the Monk side, it opts into more of utility like interrupts and CCsin order to prevent damage before it even happens. Also, it leans more intothe DPS side of things since Mythic+ is much more DPS-centric. As for theMistweaver side, it is more of the same: leaning into dealing damage and relyingon Jadefire Stomp and its supporting talents to take care of the maintenancehealing.
Mistweaver Monk Mythic+ Page
3.
Talent Explanations for Mistweaver Monks
Note that we do not explain EVERY Talent in the tree on this page. We onlyexplain Talents that are part of our optimal builds. For full details and explanationsof every Talent, please visit our Spells page via the button below.
Mistweaver Monk Dragonflight Spell Glossary
4.
Mistweaver Monk talent breakdown
The following is going to be a quick explanation of the dos and don'ts oftalent selection. Keep in mind that this is a broad strokes guideline, and even"undesirable" talents can find use in niche encounters.
4.1.
Class Talents
4.1.1.
Row 1-4
![]() | A weak single target heal, that enables stronger healers to be cast during its channel. |
![]() | Our strongest single target DPS button, also interacts with other healing spells and talents. |
![]() | A powerful movement speed increase and snare break that we can cast on ourselves or other players. |
![]() | A passive damage increase to us that also buffs aspects of our healing based on talents like ![]() |
![]() | Allows us to dispel poisons and diseases as well. Due to its placement, it's sort of a no-brainer to pick unless there are literally neither of those debuffs in the content you are doing. |
![]() | Incapacitates a target, the effect breaks on any damage. Walking too close to paralyzed targets will still put you in combat with them, unlike some other CCs. However, they can still be knocked using ![]() |
![]() | Gives us an instant ![]() |
4.1.2.
Row 5-7
![]() | Allows you to place a ghost and swap backand forth with it's position. It's an extremely powerful movement ability. |
![]() | Our interrupt, usually only needed for Mythic+ |
![]() | Increases Health by 15% and reduces damage takenby the same amount. |
![]() | A moderately strong frontal heal, mostly taken to unluckfurther nodes. |
![]() | Places an area on the ground that knocks all enemies out of it. Does not engage combat. |
![]() | Buffs ![]() |
![]() | Reduces magic damage taken by 60% and, removes all magic debuffs from you and applies them to their source. This can do insane damage when used to redirect certain abilities in high Mythic+ |
![]() | A damage reduction that prevents more damage, the bigger the hit you take. |
![]() | Grants you a stacking magic shield. It is very powerful against rot-type damage where you are not taking large, infrequent hits. |
4.1.3.
Row 8-10
![]() | Increases healing taken by you and your allies within 10 yards. A very strong passive Monk buff. |
![]() | Its the same thing as ![]() |
![]() | Grants you a large 4s healing buff when healing targets below 35%. |
![]() | Passively increases the damage you deal. Good as filler or for Mythic+ |
![]() | Summons a totem that will channel healing into a target for 8 seconds whenever you cast ![]() ![]() |
![]() | A somewhat weak defensive option, but it can be taken if you need to maximize tankiness. |
4.2.
Spec Talents
4.2.1.
Row 1-4
![]() | Our big single target heal. Can be cast during ![]() |
![]() | Once our most powerful AoE heal, it has since lost favor to a more ![]() |
![]() | Our bread and butter HoT, if it overheals a target, it will jump toanother injured target within 20 yards. Also, if you cast a ![]() |
![]() | Our external cooldown. Places a big shield on the target and causes them to take extra healing from all HoTs. |
![]() | A short cooldown used to empower one of our basic rotational healing abilities |
![]() | Our primary mana management tool. Spending mana generates stacks, and using this ability consumes those stacks and grants mana in return. Also, you gain a mini ![]() |
![]() | This Talent basically enables our DPS rotation, and is required in order to have a chance to reset ![]() ![]() |
![]() | Our big raid cooldown, instantly heals the whole group and dispels all magic, poison, and diseases from them. |
![]() | It's just ![]() |
![]() | Is what turns ![]() ![]() |
4.2.2.
Row 5-7
![]() | One of our two personal steroid cooldowns. This one revolves around DPSing in order to heal as many targets as possible with the mastery procs you generate from ![]() ![]() ![]() ![]() |
![]() | This is the other side of the Chi-Ji join. Yulon is about hard casting ![]() ![]() ![]() |
![]() | Will cause ![]() ![]() ![]() |
![]() ![]() | Most of the time, you'll take the reduced cooldown on ![]() |
![]() | A very powerful passive, especially when playing Invoke Yulon, as you will be blanketing the raid quite often with ![]() ![]() |
![]() | During either of your Invoke cooldowns, casting ![]() ![]() |
![]() | Makes you generate more Mana Tea stacks, just by playing right. |
4.2.3.
Row 8-10
![]() | On its own, this is a very weak and lackluster talent, but itis made incredibly fun and powerful by its subsequent Talent unlocks, and its synergy with ![]() |
![]() | Causes your ![]() ![]() |
![]() | allows our ![]() ![]() ![]() |
![]() | Increase the chance to reset Jadefire, which is a nice quality of life change, but the powerful aspect of this Talent is allowing ![]() |
![]() | is a simple damage buff on a relatively long cooldown giving it a proc rate of about once per minute. |
![]() | Causes your DPS abilities to transfer damage into healing. Excellent maintenance healing during low damage moments. |
![]() | Ramps up your ![]() ![]() ![]() |
![]() | Shortens the cooldown and duration of our Invoke spells. It is very handy in Mythic+ for Chi-Ji and enables insane ramping gameplay in Raids using Yulon. |
![]() | Causes ![]() ![]() |
![]() | When paired with its subsequent talents, it makes for a powerful group cooldown that has the flexibility of being used early at a lower effectiveness. |